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design system · reference

Every color, component, and interaction on this site — in one place.

A live inventory rendered from the same components the pages use. Toggle the theme in the header — every element here is light/dark friendly. Tokens are shown by their CSS variable name.

01

Color

Semantic tokens. Components never reference raw values.

active theme

background
--background
foreground
--foreground
card
--card
muted
--muted
muted fg
--muted-foreground
primary
--primary
accent
--accent
destructive
--destructive
border
--border
hairline
control border
--control-border
3:1 · controls
ring
--ring
focus
forest
--forest
heading ink
navy
--navy
heading ink
pink
--pink
brand
red
--red
brand

stage layer

What the playground paints with. Each one is an alias onto the active theme, so a prototype asks for --stage and gets whichever ground the site is wearing. This is how the theme reaches inside a prototype instead of stopping at its edge.

stage
--stage
the prototype ground
stage ink
--stage-ink
primary marks
stage muted
--stage-muted
readouts
stage line
--stage-line
hairlines
line strong
--stage-line-strong
tracks, ticks
stage panel
--stage-panel
panel material
stage accent
--stage-accent
selected, markers

all themes · light · dark · blue · red · green

Light--background #f5f5f7
fg
card
muted
primary
accent
destructive
ring
grn
cyn
amb
red
vlt
Dark--background #0f1013
fg
card
muted
primary
accent
destructive
ring
grn
cyn
amb
red
vlt
Blue--background #1e4fc7
fg
card
muted
primary
accent
destructive
ring
grn
cyn
amb
red
vlt
Red--background #a23028
fg
card
muted
primary
accent
destructive
ring
grn
cyn
amb
red
vlt
Green--background #16662f
fg
card
muted
primary
accent
destructive
ring
grn
cyn
amb
red
vlt
02

Highlight

The highlighter is hijacked per theme. Selecting text lays down that theme's marker instead of the browser default.

active theme · drag across this text

Select any part of this paragraph and it paints in the active theme’s marker — and a run wrapped in mark uses the same pair, so a deliberate highlight and a dragged selection read as one gesture.

tokens
marker
--highlight
ink
--highlight-foreground

one marker per theme · light → neon · dark → orange · blue → pink · red → yellow · green → sky

LightNeon--highlight #ccff00

Selection on the light theme looks exactly like this.

DarkOrange--highlight #ff8a1f

Selection on the dark theme looks exactly like this.

BluePink--highlight #ff8bff

Selection on the blue theme looks exactly like this.

RedYellow--highlight #ffd93d

Selection on the red theme looks exactly like this.

GreenSky--highlight #7fd6ff

Selection on the green theme looks exactly like this.

03

Radius

Rounded corners across the system — 6px on buttons, cards, and tiles; 4px on tags and small chrome.

--radius-md · 6px
--radius-sm · 4pxReact
button
04

Signal / LED

The recurring indicator motif. Flat dots, optional opacity pulse, no glow.

  • greenshipped / operational
  • cyanlive / running now
  • amberin progress / draft
  • rederror / offline
  • violetarchive / reference
  • mutedidle / retired

one color per state · the label always names the light

green
shipped
a case study that went live
cyan
live
a playground piece you can drive now
amber
in development
a build still in progress
violet
archive
a collection of past prototypes
sizes
pulse
steady
05

Typography

Inter for headings and titles; JetBrains Mono for body, meta, and UI. Tight tracking, uppercase meta.

display / h1 · inter

The layer between systems and people.

title / h3 · inter

Thread — AI workflow builder

body

Reviewed production code, not handoffs. Body copy runs at a comfortable measure with relaxed leading for reading.

meta / label

01 · shipped

the ramp

Five sizes, and nothing between them. The site previously carried eight ad-hoc values set inline — 9, 9.5, 10, 10.5, 11, 12, 12.5 and 15px — with no name and nothing to check a new component against. The two smallest are named tokens because Tailwind’s own scale starts at 12px; the rest are its defaults.

text-micro
10px
Tags, swatch keys, tile index
text-meta
11px
Eyebrows, meta rows, readouts
text-xs
12px
Tile descriptions, dense body
text-sm
14px
Body copy, buttons, nav
text-base
16px
Lede paragraphs
06

Focus

One treatment per layer. A two-step ring: the ground first, then the ring color, so it reads on any surface without an offset guess.

site chrome · .focus-ring · tab to it
Link
rules
two classes
.focus-ring for site chrome, .focus-ring-stage for anything painting on a prototype stage. Nothing else. There used to be three treatments chosen per component.
two-step ring
A ring of the ground color, then a ring of --ring outside it. The gap is drawn rather than offset, so it reads the same on a card, a page, and a colored stage.
never removed
outline: none only ever appears together with the replacement ring, so a keyboard user is never left without one.
baseline
Anything that opts out still gets the global :focus-visible outline. The floor is never nothing.
07

Scramble

The site's one text interaction. A word jumbles its letters into an alternate on hover, and jumbles back on the way out.

five alternates · a different one each hover

I'm Ahmed, a product designer working in the layer between complex systems and the people using them.

one alternate · the wordmark, hover-driven from the whole linkahmed things
rules
rest
The first word is home. It renders on the server, and every hover returns to it — the sentence never drifts from what it says at rest.
hover
In shows the next alternate in the set, out jumbles back. A word with several alternates reveals a new one every time.
no chrome
Nothing marks the word. No underline, no color shift, no cursor change — it is found by moving across it.
slot
Sized to the longest word in the set and held there, so a shorter word can never pull the copy behind it up a line.
touch
No hover to leave, so a tap steps through the whole set instead — the resting word included.
reduced motion
The word swaps in place with no churn. Same content, no animation.
assistive tech
The churning letters are aria-hidden; a stable copy of the settled word sits alongside them.
08

Button

Restyled shadcn primitive. Borders over fills; motion in the hover.

variants
sizes
09

Card

Flat panel, hairline border, backdrop blur.

Card title
A short supporting description that sits under the title in muted foreground.
Card content region. Used for grouped, non-interactive information.
10

Tile

The one surface for every link and card, in three layouts. Restrained hover — the surface settles a shade darker, nothing moves.

thumbnail · media panel left
→ work3 studies

Case Studies

Every case study, taken from problem to shipped interface.

→ indexsystem

Placeholder Media

Without an image the panel renders as a flat accent block, so a tile never waits on artwork.

banner · media strip on top
2026 → presentin development

The Director's Cut

A creative review tool for filmmakers. Co-founded with an Emmy-winning director, designed and built solo, front end through backend.

  • Video
  • Notes
  • Annotations
  • Filmmakers
  • Frontend
  • Backend
// staticarchived

Banner, No Link

The strip runs edge to edge; padding moves to the text column. Tags pin to the bottom so a row of tiles lines up.

  • Tailwind
  • Tokens
11

Prototype bar

The one line of chrome above a playground route. Back to the index, the piece's number and title, its description behind the info toggle, the version switcher, status, the walk to the next piece, and the theme.

back to playground01

Thread AI Playground

A prototype route has no intro page: you land in the piece and this bar carries everything the page around it used to. It stays 44px, so the stage keeps the viewport. Anything that belongs to the frame rather than the piece — restarting an embedded prototype, switching versions — lives here, which leaves the stage clear for prototypes that arrive with chrome of their own.

12

Stage

The surface a prototype runs on. Full-bleed, painted in stage tokens, with the panel top-right and the readout bottom-left — the same two places on every piece.

mode flowdensity 64

the readout sits bottom-left on a wide screen and top-left on a narrow one, where the panel becomes a sheet

Live components, bounded to a box instead of the viewport. Hairline corner ticks mark the field like a registration target; a prototype that brings its own interface turns them off. Below sm the panel becomes a bottom sheet and the readout moves to the top, so the two never stack.

13

Controls

One slider, one select, one chip, one group — labeled like lab equipment, painted in stage tokens. A prototype that needs a new kind of control adds it here first.

0.42
group
  • Slider — label left, live readout right, hairline track. The one styled range on the site.
  • Select — for a choice between named states: a mode, an edge rule, a specimen.
  • Chip — off is a hairline outline, on fills with the accent. Pass pressed for a toggle, omit it for an action.
  • Group — a titled section behind a hairline, for presets and output actions.