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I’m Ahmed, a product designer working in the layer between complex systems and the people using them.

Interface, motion, and system thinking.

Playground of Things

Self-contained studies in interaction and motion. Every entry opens straight into the piece, painted in whichever theme you're wearing.

01

Ray Studio

A studio for Ray. Orbit the car, repaint it from the RAY palette, set the light, shadow and backdrop, and switch the headlights, taillights and hazards on and off.

02

Particle Field

An instrument, not a toy. Three switchable force fields over 5,000 particles — flow, swarm, orbit. Tune it, recolor it, share the exact state by URL.

03

Pattern Weaver

A loom for woven marks. Paint a 9×9 unit, animate it frame by frame, tile it into repeats and mosaics, then export SVG, animated SVG, or canvas JS.

04

Skeuomorphic Kit

A skeuomorphic hardware kit built as components. One light drives every shadow and highlight: move it, dim it, recolor the materials.

05

Type Ramp

A live type scale explorer. Set your own line, then drag to retune size, weight, tracking, and ink against a baseline grid.

06

ASCII Ripple

A live plasma drawn in monospace characters. Ripples radiate from wherever you move — no canvas, just text.

07

Bouncing Balls

One pit, four presets: two weightless balls you can throw, the same pair under gravity, three equal balls you can stop, and a gravity pit that scatters from the pointer.

Send me a note if you want to talk design, product or anything related.

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